- Liftoff simulator specs how to#
- Liftoff simulator specs serial number#
- Liftoff simulator specs full#
Liftoff simulator specs serial number#
This product is delivered in the form of a unique serial number for the Steam platform.
Liftoff continues to be expanded and updated with new features and content on a regular basis. Accordingly, Liftoff offers tools to customize your drones and racetracks, shareable online with other pilots.
Liftoff simulator specs full#
The drone community is a full of creative minds and technological tinkerers. Liftoff is a game for everyone from FPV racing veterans to gamers who want take their first digital steps in the drone racing scene.
We want to open up the FPV racing experience to everyone. Veterans can explore new environments or race one another, while newcomers can hone their flying skills before taking to the field. See all.Liftoff is to be a gateway to the quadcopter racing scene, a platform both for pilots with real-life experience and for gamers who are still unfamiliar with the new sport. Integrated Intel HD graphics cards not recommended. We are always interested to hear your ideas! System Requirements Windows. Accordingly, Liftoff has tools to customize your drones and to create custom race tracks. Liftoff features realistic drone physics, recommended by top drone pilots in the world. Liftoff is a game for everyone, from FPV racing veterans to gamers who want take their first digital steps in the drone racing scene. Notice Liftoff requires a remote or controller to play.Ībout This Game Liftoff is the gateway to the quadcopter racing scene, a platform both for pilots with real-life experience and for gamers who are still unfamiliar with the new sport. Popular user-defined tags for this product. Join the biggest community for virtual FPV racing! Recent Reviews. Liftoff is a game that translates the rush of first-person view drone racing to the digital world. Home Discussions Workshop Market Broadcasts. You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam. Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. Sign in to add this item to your wishlist, follow it, or mark it as not interested.
Liftoff simulator specs how to#
How to shuffle photos in photos slideshow 2018.If you have had success assigning a nose wheel tiller option to your twist axis, please share cause that would be a game changer. I have been asking for this since the simulator's release and I have been told it's in the roadmap. My belief is that it's a totally porked section of the generic flight model that's incorrectly modelling ground effect and/or friction.īefore anyone jumps in: I've tried every combination of dead zones and tweaked calibration - with and without FSUIPC.Īaaannnnnddd how exactly did you accomplish this? To the best of my knowledge, MSFS does not yet offer a nose wheel tiller assignment option. Every aircraft I have twitches about in the yaw axis like a radio-controlled toy. I find taxiing OK, but anything during take-off roll (and landing) is almost impossible to control. Not very helpful, I suppose, if you haven't got a spare axis - but worth mentioning. I have a twist grip on the stick that I assign to the steering tiller - whilst leaving my main rudder control on the pedals. If interested in this look for the MaxSteerSpeed and RudderBlendLowest parameters in the FSUIPC Advanced User guide.
If necessary, you can actually set up speed ranges for further defining the transition from tiller steering to rudder control. So you may want to lower this value for 'slower' aircraft. Below this speed the rudder axis is called the steering tiller axis and responds to the FSUIPC steering tiller parameters, and above this speed the steering tiller has no effect and the FSUIPC rudder control parameters take over. Under the section of the FSUIPC.ini file there is a parameter called MaxSteerSpeed that you can reset if necessary (it defaults to 60). You can then go to the FSUIPC Joystick Calibration tab and set a slope value (e.g., +8) for the Tiller Axis to desensitize it separately from the rudder axis which can have a different slope value.Īs I understand it, the steering tiller axis is a clever FSUIPC creation that essentially allows you to set different parameters for the 'real' rudder axis based on ground speed. And I now realize that even for aircraft that do not actually have a separate steering tiller, you can still assign your rudder peddles to both rudder and 'steering tiller' axes. John Dowson pointed out to me (and as ankh21 said above) in FSUIPC under the Axis Aassignments tab you can assign more than one axis to a control.